Art-Bot by Morgan Rauscher

With Art-Bot, his new sculptural application for haptic feedback robotics, young Canadian artist Morgan Rauscher induces a weird collaborative material performance between artist and artifact.

Currently presented in Soft Metal exhibition at Centre des Arts d’Enghien-Les-Bains, the crazy machines and dancing robots created by Bill Vorn do not stand alone. They just look like some of the most exposed species of a weird mechanical and electronic offspring yet to be discovered and that work of young Canadian interactive creative electronics artist Morgan Rauscher stimulates at a new level. 
Student at Concordia University Hexagram Institute, Montreal, in the famous ‘A-Lab’, shelter of some of the most interesting new researches in digital and interactive science-connected arts, Morgan Rauscher manifestly follows Bill Vorn steps – by the way, his PhD supervisor - since his famous project Zeugen: an interactive robotic sculpture consisting of 32 human-cast faces with moving eyes that follow and watch you in a gallery space. 

Also influenced by other contemporary artists producing sculptures using interactive-generative or robo-kinetic animation such as Carlo Cesare Pisaturo or Stelarc, Morgan Rauscher merges modern machining technology with haptic force-feedback material interaction and participates to a new heuristic performance of sculpture.
His approach is greatly tactile, insisting on a sharp observation of the functional outcomes between ‘machine-made’ and ‘human-made’ sculptural objects. 

His current creative research project entitled Art-Bot is a perfect example of his original inter-disciplinary artwork, as this new sculptural application induces a weird collaborative material performance between artist and artifact. 
“Art-Bot proposes a new art-form that physically merges artist and machine while maintaining a heuristic experience of tactile material interactions”, says Morgan Rauscher. It concretely takes the shape of a powerful robotic arm with a maximum reach of 360°, installed in a ballistics glass box protecting the sculptor from flying debris, toxic gasses, heat and noise.

Beyond the point of creating material object being sculpted by the power arm, future development of Art-Bot will soon allow new possibilities like learning the stored gestural movement of other artists who produced original art works using the device. The digitally codified movements of the artists who use these future machines from all over the world could then eventually be aggregated and processed via learning algorithms to develop ways of teaching machines material artificial intelligence.

Robotic art/science would be implemented this way with new automatic educational dimension. “A tremendous research potential exists in the codification and analysis of artistic movements on various materials such as: movement categorization, material feedback response analysis, human machine interaction design, cybernetic synesthesia, movement ethnography and so much more”, explains Morgan Rauscher. For sure, artistic interconnection between man and machine can be expected to enter a long-term upgrade process with Art-Bot’s opened perspectives.


Laurent Catala

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