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Sport and digital creation: when athletes and artists share the same playground
Reaching for the sky: artists conquering space
When digital artists take up the challenge of new stakes in artificial intelligence
Augmented reality and artistic experience(s)
The European Digital Art and Science Network supports new CREATION processes for artists
Signal 2016 : festival of lights in Prague
International Digital Art Festival Patchlab in Krakow
Virtual Reality Revisited with ArtFutura festival 2016
Japan Media Arts Festival 20th Anniversary Exhibition - Power to Change
Sounds, visuals and lights: the multidisciplinary experience of Atonal 2016
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How to reconcile pleasure of freehand drawing and writing with capacity to digitally conserve all technical parameters of gestures to be able to do all kind of later modifications? This is the challenge taken up by iSketchnote, a product developed by young French start-up iskn that takes shape of a double tablet with a screen and a slate, a digital surface capturing data from all sorts of writing/drawing supports (notepads, paper sheet) set on it, with the help of a specially conceived and designed pen which position and orientation information is tracked in real time by an innovative magnet ring.
Soon commercialised by iskn, after benefiting from a very successful fundrising on crowdfunding platform Kickstarter a few months ago (350,000 $ in less than 30 days!), iSketchnote is not only the proof of a real technological achievement. It grants as well a creation process gathering artists and engineers from CEA (Alternative Energies and Atomic Energy Commission) of Grenoble - dedicated to research in micro and nanotechnologies - within Atelier Arts Sciences, where all the story of the device has just begun.
The magnet embedded in the pen creates a magnetic field which is captured by each sensor. This data is computed to deduce the pen’s exact position and orientation.
The project has indeed started in 2012 during residence of graphic artist Matt B around a scheme of acrylic digital painting. ”Matt B wanted to be able to digitize in real time his plastic creations”, said Michel Ida, CEO of open innovation at CEA. “We have then developed this tool and quickly realised the potential of its economic benefits for innovative industries”. Besides the artistic project and the successful fundrising, the company iskn has been created by Jean-Luc Vallejo, initially product manager at CEA, and has given priority to the design of a mobile and comfortable product, and to the development of a software compatible with iPad, PC, Android and Mac, allowing to share information on social networks: All that makes an excellent example of artistic, technological and commercial hybridization.
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