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Sport and digital creation: when athletes and artists share the same playground
Reaching for the sky: artists conquering space
When digital artists take up the challenge of new stakes in artificial intelligence
Augmented reality and artistic experience(s)
The European Digital Art and Science Network supports new CREATION processes for artists
Signal 2016 : festival of lights in Prague
International Digital Art Festival Patchlab in Krakow
Virtual Reality Revisited with ArtFutura festival 2016
Japan Media Arts Festival 20th Anniversary Exhibition - Power to Change
Sounds, visuals and lights: the multidisciplinary experience of Atonal 2016
More blog entries
On october 2013, the Ars Electronica media facade became a giant Rubik’s cube. The player interacts with the specially designed interface-cube. A real easy and playful way to interact with the city.
Puzzle Facade was part of Javier Lloret's thesis of the Interface Culture master program at university. The interface-cube holds several electronic components inside that allow for it keep track of its orientation and the rotations of each side of the cube. This data is sent over Bluetooth to a computer that runs the Puzzle Facade designed software. This software visualizes the cube on the large-scale Ars Electronica’s media facade according with the interaction of the player with the interface-cube.
Have a look at the realisation:
Ambiance ars electronica DigitalartiTV dm_innovation dm_news FESTIVALS, ART CENTERS INNOVATION innovation led art media facade Programs video documentation by
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